How to build your first Windows VR application using Unity: an introduction to SteamVR, NewtonVR and VRTK

This video tutorial covers the basics of building simple demo scenes with the most common VR frameworks available in Unity (apart from the Oculus integration). It demonstrates how easy it is to publish your first VR application without much need to code and with no complicated setup of the Unity game engine. All links can be found on the video's YouTube page. If you have any questions, leave a comment here or on the YouTube page. If the video is helpful, feel free to leave a like or subscribe to the channel on YouTube.

This video shows how to set up Unity for SteamVR development. We also build the demo scenes for each toolkit in Unity and compare the interactions and features for each tool. We then go through the basic steps of applying Newton VR in an existing scene.