Overview of 3D characters: Tools, Resources, Animations
3D characters are an important part of game and simulations development, regardless of whether VR, AR, MR or traditional platforms are being targeted. Building 3D characters from scratch takes a lot of time and money and requires 3D character artists and animators who model, texture, and rig a character before it can be integrated into a game engine. For many projects it can be more feasible to purchase existing characters instead or build characters with tools that do not require the specialized knowledge of 3D modeling, rigging and animating. In a first video, I give an overview of most of these tools and how they compare to each other.
In a second video we look at the integration of 3D characters in Unity and which tools can help us to rig, animate and bring our characters to life within Unity. This saves us from learning costly and complex external software for character rigging and animation.
If you have any questions about these videos and any of the tools or content being covered, leave a comment here or on the YouTube channel. There are several other videos on this channel that cover each tool in more depth.